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UAV Simulator
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#include <Eigen/Dense>#include <easy3d/viewer/viewer.h>#include <easy3d/renderer/drawable_triangles.h>#include <easy3d/renderer/drawable_lines.h>#include <easy3d/renderer/vertex_array_object.h>#include <easy3d/core/surface_mesh.h>#include <easy3d/fileio/surface_mesh_io.h>#include <easy3d/renderer/texture.h>#include <easy3d/renderer/texture_manager.h>#include <easy3d/renderer/renderer.h>

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Classes | |
| class | World |
| Manages terrain, ground, and 3D grid elements within the simulation scene. More... | |