UAV Simulator
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#include <Eigen/Dense>
#include <easy3d/viewer/viewer.h>
#include <easy3d/renderer/drawable_triangles.h>
#include <easy3d/renderer/drawable_lines.h>
#include <easy3d/renderer/vertex_array_object.h>
#include <easy3d/core/surface_mesh.h>
#include <easy3d/fileio/surface_mesh_io.h>
#include <easy3d/renderer/texture.h>
#include <easy3d/renderer/texture_manager.h>
#include <easy3d/renderer/renderer.h>
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Classes | |
class | World |
Manages terrain, ground, and 3D grid elements within the simulation scene. More... | |